package sk.ogame.entity;

/**
 * @author 支绍昆
 * 2023/2/20
 **/
public class Building {

    private int bid; //1
    private int level; //22
    private int buildable; //0
    private boolean buildcount; //false

    private int energycost; //268 下级消耗能量
    private int energydelta; //0 下级新增能量供应
    private int energyprod; //0 下级总能量供应

    private int metal; //448909 升级所需金属
    private int crystal; //112227 升级所需晶体
    private int deuterium; //0 升级所需重氢
    private int energy; //0 升级所需能量
    private int time; //3061 升级时间 秒


    public int getBid() {
        return bid;
    }

    public void setBid(int bid) {
        this.bid = bid;
    }

    public int getLevel() {
        return level;
    }

    public void setLevel(int level) {
        this.level = level;
    }

    public int getBuildable() {
        return buildable;
    }

    public void setBuildable(int buildable) {
        this.buildable = buildable;
    }

    public boolean isBuildcount() {
        return buildcount;
    }

    public void setBuildcount(boolean buildcount) {
        this.buildcount = buildcount;
    }

    public int getEnergycost() {
        return energycost;
    }

    public void setEnergycost(int energycost) {
        this.energycost = energycost;
    }

    public int getEnergydelta() {
        return energydelta;
    }

    public void setEnergydelta(int energydelta) {
        this.energydelta = energydelta;
    }

    public int getEnergyprod() {
        return energyprod;
    }

    public void setEnergyprod(int energyprod) {
        this.energyprod = energyprod;
    }

    public int getMetal() {
        return metal;
    }

    public void setMetal(int metal) {
        this.metal = metal;
    }

    public int getCrystal() {
        return crystal;
    }

    public void setCrystal(int crystal) {
        this.crystal = crystal;
    }

    public int getDeuterium() {
        return deuterium;
    }

    public void setDeuterium(int deuterium) {
        this.deuterium = deuterium;
    }

    public int getEnergy() {
        return energy;
    }

    public void setEnergy(int energy) {
        this.energy = energy;
    }

    public int getTime() {
        return time;
    }

    public void setTime(int time) {
        this.time = time;
    }

}
